
Welcome to the 'Garden of Madness.'
“Vincere aut mori.”
carrd created by, and character belongs to: Claribel the Malkavian
Character Sheet
Stats are updated after each level up gained via Sessions or Roleplay Via "The Iron New York."
140 exp spent, plus bonus from blade of Malkav, and Diablerie gains reflected here.
Attributes :
Strength: ●●○○○○
Dexterity: ●●●○○○
Stamina: ●●●○○○
Charisma: ●●●●○○
Manipulation: ●●●●●○ Spec [Gaslighting & Persuasive]
Appearance: ●●●○○○
Perception: ●●●●○○ Spec [Keen-Eyed]
Intelligence: ●●○○○○
Wits:●●●●○○ Spec [Ha-ha Gotchya]
Skills :
Alertness: ●●●○○○
Awareness: ●●●●○○ Spec [In my head]
Empathy: ●●●●○○ Spec [Emotions]
Leadership ●●●●○○ Spec [Compelling]
Subterfuge ●●●●○○ Spec [Impeccable Lies]
Animal Ken: ●●●○○○
Craft: ●●●○○○
Survival:●●●●○○○ Spec [Tracking]
Academics:●○○○○○
Computer:●○○○○○
Medicine:●●●●○○ Spec [Non-Lethal DMG]
Occult:●●●●○○ Spec [Divination]
Profile :
Name: Claribel Mcmanus
Concept: Reincarnated Lilith
Generation: 7th Gen [Through Diablerie]
Nature: Fanatic [Lilin]
Demanor: Masochist
Clan: Malkavian formally, Current Iron: Official chronicle Clan
Path: Road of Lilith.
Title: Prince of New York

Haven:
Location: 108 Leonard Street, New York, NY 10013
Size: ●●●●○
Luxury: ●●●●○
Security: ●●●●○
Backgrounds :
Allies: ●●●●○○
Domain: ●○○○○○
Generation: ●●●●○○
Herd: ●●●●○○
Iron Form: ●●●●●●●●●
Resources: ●●○○○○
Retainers: ●●●○○○
Status: ●●●●●○
Fame: ●○○○○○
Advantages :
Willpower: ●●●●●●●●●● +3 from Dagger of Malkav for 13 pts total
Road of Lilith: ●●●●●●●●●●
Discplines :
Auspex: ●●●●○○
Dominate: ●●○○○○
Celerity: ●●○○○○
Dementation: ●●●●○○
Presence: ●●○○○○
Thaumaturgy: ●●○○○○
Walking the Web: ●●●●●○
Virtues :
Conviction: ●●●●○
Instinct: ●●●●○
Courage: ●●●●○
Special Items/Abilties:
Items carried by Claribel that have significant meaning to her story.
Item :
Blade of Malkav: Mercurio's old dagger that was gifted to her; for reasons unknown. Something about the dagger however feels extremely off to her. As if it's not whole, and the whispers that come from it sound of Lilith, not Malkav.
Discovered to be 1/2 the blade of Lucifer

Effects:
From Storyteller: "+1 charisma, and gain 3 willpower as long as you have the blade in your possession. You lose your blood bond to any other Malkavian. You gain the merit "Looking good". Which means you always look tidy n put together. Gain the dependent flaw, Mercurio."
Iron Form :
Sword's Spec: Iron Form is a spec of the Swords from the Iron Clan. This 'background' shows what body alterations permanently have been made to a Kindred's body that grants extremely unique 'gifts.' Swords can have up to a max of 9 dots and ignore the generation limits opposed normally to Kindred.
Draw backs:For every dot of Iron Form taken, the Kindred looses 1 BP from their blood pool permanently. This cannot be recovered again. EX; Claribel's max BP is 20, but with 9 dots she can only raise it to 11 max as 9 have been burned away.
Misc:All Iron Form mods cause an odd psychical change to the body. In addition, forms can be changed on command as long as time is taken to change it. You cannot go above the dots one already possess.
Forms:
1 dot: Snake Eyes: Grants thermal vision up to 1 mile x perception of sight when using Auspux aura sight. Otherwise Thermal vision only last 30/90 feet. Sign of Form: Pupils are oddly slit when active.
1 dot: Retractable Iron Talons: Treated as the "protean" power of natural claws. Sign of Form: Nail beds of her hand and feet are slightly bruised. Not harshly, but an odd bruise.
1 dot: Threaded Bones: Contortionist like body. Sign of Form: stretching in extremely odd ways
1 dot: Banshee Lungs: Treated like a heightened "enchanted voice' merit. Carrying far longer and louder. Sign of Form: Voice has an odd way of echoing and lingering. Almost eerie or ghost like.
5 dot: Daylight Tolerance: (Kindred Only; once taken cannot be removed) The Subject may stay awake during the day by spending one Willpower and is Immune to indirect Sunlight Sign of Form: Oddly opaque with pink hue like skin. As if a red head is suffering from sun rash.
Paths & Rituals:
Added season 3 when Claribel began her Thaumaturgy.
Paths:
The path of the levinbolt: ●●○○○○ Medieval Tremere experimented with harnessing lightning itself, but their understanding proved only rudimentary. Without knowledge of electricity, thaumaturges could only rely on a simple ability to hold and discharge energy.
Rituals:
Number of Rituals known: 1
Blood Mastery
Merits and Flaws
Each chronicle holds these merits and flaws base on v20.
Merits :
| Coldly Logical (1) |
|---|
| While some might refer to you as a “cold fish,” you have a knack for separating factual reporting from emotional or hysterical coloration. You may or may not be emotional yourself, but you can see clearly when others are clouding the facts with their feelings (-1 difficulty on all related rolls). |
| Concentration (1) |
|---|
| You have the ability to focus your mind and shut out any distractions or annoyances. Characters with this Merit are unaffected by any penalties stemming from distracting circumstances (e.g., loud noises, strobe lights, or hanging upside down). |
| Iron Will (3) |
|---|
| When you are determined and your mind is set, nothing can thwart you from your goals. Characters using Dementation, Dominate, or any other mind-altering magic, spell, or Thaumaturgy path against your character are at +3 difficulty. |
| Elder levels of powers like Dementation and Dominate may overwhelm even this resistance. Against Level Six powers, the expenditure of a Willpower point through Iron Will only raises the difficulty of the Discipline roll by two. Against Level Seven powers, the difficulty is increased by only one. |
| Level Eight and higher powers cannot be resisted with Iron Will. |
| This Merit does not affect Presence or other powers dealing with the emotions. |
| Characters will Willpower scores below 8 cannot take this Merit. |
| Language x2 |
|---|
| You know a language in addition to your native one. You can take this Merit multiple times, each reflecting a different language. |
| Speaks English, Romanian, Spanish, Japanese, American Sign Lanuage. |
| Medium (2) |
|---|
| You possess the natural affinity to sense and hear spirits, ghosts, and shades. Though you cannot see them, you can sense them, speak to them and, through pleading or cajoling, draw them to your presence. You may call upon them for aid or advice, but there will always be a price. Also, your difficulty is reduced by two for all Awareness rolls involving the spirits of the dead. |
| Natural Linguist (2) |
|---|
| You have a flair for languages. You may add three dice to any dice pool involving written or spoken languages, and each purchase of the Language Merit (previous page) gives you two languages instead of just one. |
| Spirit Mentor (3) Shade Woman |
|---|
| You have a ghostly companion and guide. The identity and exact powers of this spirit are up to the Storyteller, but it can be called upon in difficult situations for help and guidance. |
Flaws :
| Enemy (5)x2 Caine and Unnamed Toreador Caine follower |
|---|
| You have an enemy, or perhaps a group of enemies, who seek to harm you. The power of the enemy depends upon how many points the player wishes to spend (five points indicate the wrath of a Methuselah or other potent supernatural foe). |
| Dependent: Kine (?) Tess Licht and Twins |
|---|
| This is a common custom flaw where the character has a mortal, ghoul, or even a younger, weaker Kindred dependent on them for survival, support, or protection. |
| This could be a family member, a lover, a Childe (offspring), or someone else the Kindred feels a sense of responsibility towards. |
| Phobia (2) Mind Powers used against her |
|---|
| You have an overpowering fear of something. Spiders, snakes, crowds, and heights are examples of common phobias. You must make a Courage roll every time you encounter the object of your fear. The difficulty of the roll is determined by the Storyteller. If you fail the roll, you must retreat from the object. |
| Recruitment Target (1) Camarilla |
|---|
| Someone in one of your Sect’s enemy organizations wants you, and they want you bad. Every effort is being made to recruit you, willing or no, and the press gangs usually show up at the worst possible time. |
| Sleeping With the Enemy (3) Malkavain Archon |
|---|
| You have some sort of intimate connection with a member of an opposing Sect or inimical Clan. You may have a lover, a childe, a friend, or a contact working the other side of the fence, but regardless of politics you retain a friendly (or more than friendly) relationship with your putative foe. Your close ties to someone on the other side would be regarded as treason by your superiors within the Sect, and if you are discovered, the penalty will surely be death. |
Chronicles Involving Claribel

Claribel
Artist Credit: MattWhoDraws

Iron New York
| The Iron New York |
|---|
| Enter the neon-drenched underworld of New York City, where a ruthless new power has risen. Forget the Camarilla and the Sabbat - "The Iron Clan" introduces a terrifying new breed of Kindred led by the enigmatic Kinley Mcmanus. |
| This is your typical vampire story and more. Brutal, action-packed, and steeped in dark intrigue, it's a chronicle of blood, power, and monstrous transformations. Unearth the secrets behind the Iron Clan's rise, explore their unique Disciplines and lore, and Face the consequences of their Fragile iron-fisted rule.Will you join the Clan, defy them, or become another victim in their bloody reign? |
Cult, Retainers
& Important NPC's
Art does not belong to me, unless otherwise stated. Most art here is found on pinrest, and is strictly used for personal use, as face claims to NPC'S. Should you see your art here, and wish me to remove it please reach out via email at: [email protected]
Note: The NPCs listed here are characters with a strong connection to Claribel's story. This connection may be significant in terms of roleplay or backstory. Not every minor NPC she interacts with will be included, despite there being seven cult members.

Mercurio
Official "Iron New York" Art: @mattwhodraws.bsky.social Do not use.
| 1st Husband: Mercurio Tiepollo |
|---|
| Blood Marriage under the winter socliace rituals. |

Adego
Official "Iron New York" Art: @mattwhodraws.bsky.social Do not use.
| Mother/Sire: Adego |
|---|
| Claribel's adopted mother. |

"Three of Rods"
Official "Iron New York" Art: @mattwhodraws.bsky.social Do not use.
| Allies 'Three of Rods' |
|---|
| Yandere best friend. |

Terrus
Official "Iron New York" Art: @mattwhodraws.bsky.social Do not use.
| 2nd Husband: Terrus Mcmanus |
|---|
| Married by human rites due to him being 'unbondable.' |

Cadaver
Official Cadaver Art: @mattwhodraws.bsky.social Do not use.
| Retainer: Guard / Tracker |
|---|
| Swords Mascot, apparently. |

Astrae
Official "Iron New York" Art: @mattwhodraws.bsky.social Do not use.
| Allies/Mentor Regent Astrae |
|---|
| Teacher of Blood Magic, and 'Mother' of Tremere castle in which she was adopted into. |

Potter
Given by: Storyteller
| 3rd Husband 'The Potter' |
|---|
| Blood Marriage , Arranged between Malkavian Justiacr and Claribel for an alliance between the Ivory Tower and Iron Clan. |

Franklin
Given by: Storyteller
| Allies Franklin |
|---|
| Claribel is his unofficial 'Mawla.' |

Layla
Official "Iron New York" Art: @mattwhodraws.bsky.social Do not use.
| Important NPC: Big Sister |
|---|
| Keeper of Elysium |
Ark Works
These art Fan Arts from the character and/or cosplay of Claribel. OR official Claribel Art commissioned by me, for the character.

New York
Artist Credit: thelocalmothgod

design sheet
Artist Credit: MattWhoDraws

first kiss
Artist Credit: omonoravt